Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- i -
- IA : ex_markdown.c
- iabs() : n_astar.c
- icc_chunk() : ex_icc.c
- IDLE_PROC : n_thread_pool.h
- idle_timeout : ex_accept_pool_server.c
- iffalse : n_common.h
- ifnull : n_common.h
- iftrue : n_common.h
- ifzero : n_common.h
- illegal_instruction() : ex_signals.c
- in_bounds() : n_astar.c
- in_box() : n_astar.c
- infinite_loop() : ex_signals.c
- init_3d() : ex_trajectory.c
- init_error_check : n_common.h
- init_game_env() : n_games.c, n_games.h
- init_lock : n_common.h
- init_nodup_log() : n_nodup_log.c, n_nodup_log.h
- init_particle_system() : n_particles.c, n_particles.h
- init_physics_2d() : ex_trajectory.c
- init_physics_3d() : ex_trajectory.c
- ink() : ex_gui_label_lines.c
- inl_push() : n_markdown.c
- inlined_func() : ex_common.c, ex_file.c
- insert() : n_trees.c, n_trees.h
- insert_octree() : n_trees.c, n_trees.h
- insert_octree_node() : n_trees.c
- install_allegro_gl() : n_allegro_4.c, n_allegro_4.h
- install_int() : n_allegro_4.c, n_allegro_4.h
- install_int_ex() : n_allegro_4.c, n_allegro_4.h
- install_keyboard() : n_allegro_4.c, n_allegro_4.h
- install_mouse() : n_allegro_4.c, n_allegro_4.h
- install_sound() : n_allegro_4.c, n_allegro_4.h
- install_timer() : n_allegro_4.c, n_allegro_4.h
- interpolate_height_at() : ex_gui_isometric.c
- interpolate_height_at_clamped() : ex_gui_isometric.c
- io_full() : ex_network_ssl_nonblock.c
- ip_mode : ex_network.c
- ip_version : ex_network_ssl.c, ex_network_ssl_hardened.c
- is_digit() : n_markdown.c
- is_http_url() : n_markdown.c
- is_md_punct() : n_markdown.c
- is_memory_bitmap() : n_allegro_4.c, n_allegro_4.h
- is_op_char() : n_query.c
- is_prime() : n_hash.c, n_hash.h
- is_rgb() : ex_gui_round.c
- is_table_rule() : n_markdown.c
- is_ws() : n_markdown.c
- iso_apply_line_jitter_compensation() : n_iso_engine.c, n_iso_engine.h
- iso_apply_primitive_color_filter() : n_iso_engine.c, n_iso_engine.h
- ISO_CORNER_NE : n_iso_engine.h
- ISO_CORNER_NW : n_iso_engine.h
- ISO_CORNER_SE : n_iso_engine.h
- ISO_CORNER_SW : n_iso_engine.h
- iso_corner_to_screen() : n_iso_engine.c, n_iso_engine.h
- iso_diamond_dist() : n_iso_engine.c, n_iso_engine.h
- ISO_EDGE_E : n_iso_engine.h
- ISO_EDGE_N : n_iso_engine.h
- ISO_EDGE_S : n_iso_engine.h
- ISO_EDGE_W : n_iso_engine.h
- iso_generate_transition_masks() : n_iso_engine.c, n_iso_engine.h
- iso_generate_transition_tiles() : n_iso_engine.c, n_iso_engine.h
- iso_is_in_diamond() : n_iso_engine.c, n_iso_engine.h
- iso_map_build_draw_order() : n_iso_engine.c, n_iso_engine.h
- iso_map_calc_transitions() : n_iso_engine.c, n_iso_engine.h
- iso_map_calc_transitions_full() : n_iso_engine.c, n_iso_engine.h
- iso_map_corner_heights() : n_iso_engine.c, n_iso_engine.h
- iso_map_draw() : n_iso_engine.c, n_iso_engine.h
- iso_map_free() : n_iso_engine.c, n_iso_engine.h
- iso_map_get_ability() : n_iso_engine.c, n_iso_engine.h
- iso_map_get_height() : n_iso_engine.c, n_iso_engine.h
- iso_map_get_segments() : n_iso_engine.c, n_iso_engine.h
- iso_map_get_terrain() : n_iso_engine.c, n_iso_engine.h
- iso_map_get_visible_edges() : n_iso_engine.c, n_iso_engine.h
- iso_map_get_visible_edges_segment() : n_iso_engine.c, n_iso_engine.h
- iso_map_interpolate_height() : n_iso_engine.c, n_iso_engine.h
- iso_map_lerp_projection() : n_iso_engine.c, n_iso_engine.h
- iso_map_load() : n_iso_engine.c, n_iso_engine.h
- iso_map_new() : n_iso_engine.c, n_iso_engine.h
- iso_map_randomize() : n_iso_engine.c, n_iso_engine.h
- iso_map_save() : n_iso_engine.c, n_iso_engine.h
- iso_map_set_ability() : n_iso_engine.c, n_iso_engine.h
- iso_map_set_height() : n_iso_engine.c, n_iso_engine.h
- iso_map_set_projection() : n_iso_engine.c, n_iso_engine.h
- iso_map_set_projection_custom() : n_iso_engine.c, n_iso_engine.h
- iso_map_set_projection_target() : n_iso_engine.c, n_iso_engine.h
- iso_map_set_segments() : n_iso_engine.c, n_iso_engine.h
- iso_map_set_terrain() : n_iso_engine.c, n_iso_engine.h
- iso_map_should_transition() : n_iso_engine.c, n_iso_engine.h
- iso_map_should_transition_smooth() : n_iso_engine.c, n_iso_engine.h
- iso_map_smooth_corner_heights() : n_iso_engine.c, n_iso_engine.h
- iso_map_to_screen() : n_iso_engine.c, n_iso_engine.h
- iso_map_to_screen_f() : n_iso_engine.c, n_iso_engine.h
- iso_mask_tile_to_diamond() : n_iso_engine.c, n_iso_engine.h
- ISO_MAX_SEGMENTS_PER_TILE : n_iso_engine.h
- ISO_NUM_CORNER_MASKS : n_iso_engine.h
- ISO_NUM_EDGE_MASKS : n_iso_engine.h
- ISO_NUM_MASKS : n_iso_engine.h
- ISO_NUM_PROJECTIONS : n_iso_engine.h
- ISO_PROJ_CLASSIC : n_iso_engine.h
- ISO_PROJ_ISOMETRIC : n_iso_engine.h
- ISO_PROJ_MILITARY : n_iso_engine.h
- ISO_PROJ_STAGGERED : n_iso_engine.h
- ISO_PROJ_STEEP : n_iso_engine.h
- ISO_PROJ_WIDE : n_iso_engine.h
- iso_projection_name() : n_iso_engine.c, n_iso_engine.h
- iso_screen_to_map() : n_iso_engine.c, n_iso_engine.h
- iso_screen_to_map_height() : n_iso_engine.c, n_iso_engine.h
- iso_screen_to_map_height_f() : n_iso_engine.c, n_iso_engine.h
- iso_set_line_jitter_compensation() : n_iso_engine.c, n_iso_engine.h
- iso_set_primitive_color_filter() : n_iso_engine.c, n_iso_engine.h
- IsoLineJitterCompensationFn : n_iso_engine.h
- isomap : ex_gui_isometric.c
- IsoPrimitiveColorFilter : n_iso_engine.h
- isPointInsideAABB3D() : n_aabb.c, n_aabb.h
- ITEMS : ex_gui_combobox_wheel.c
- itofix : n_allegro_4.h