Nilorea Library
C utilities for networking, threading, graphics
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ex_fluid_config.h
1
13#ifndef _N_FLUID_CONFIG
14#define _N_FLUID_CONFIG
15
16#ifdef __cplusplus
17extern "C" {
18#endif
19
20#include "nilorea/n_fluids.h"
21
22int load_app_state(char* state_filename, size_t* WIDTH, size_t* HEIGHT, bool* fullscreen, char** bgmusic, double* drawFPS, double* logicFPS, N_FLUID* fluid, int* threaded);
23
24#ifdef __cplusplus
25}
26#endif
27
28#endif
structure of a fluid
Definition n_fluids.h:52
fluid management port from "How to write an Eulerian fluid simulator with 200 lines of code",...