Nilorea Library
C utilities for networking, threading, graphics
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Games helpers functions. More...
Go to the source code of this file.
Data Structures | |
struct | GAME_ENV |
Game Environment structure. More... | |
Macros | |
#define | CPU_USE_FULL -1 |
full use of CPU More... | |
#define | CPU_USE_LESS 10 |
wait more More... | |
#define | CPU_USE_NICE 0 |
let the other process have some times More... | |
Functions | |
void | destroy_game_env (GAME_ENV **game) |
int | init_game_env (GAME_ENV **game) |
GAME_ENV * | load_game_config (char *config_name) |
load a config from file More... | |