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Nilorea Library
C utilities for networking, threading, graphics
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Files | |
n_3d.h | |
Simple 3D movement simulation. | |
n_aabb.h | |
AABB3D module headers. | |
n_allegro5.h | |
Allegro5 helpers. | |
n_anim.h | |
Animations graphics and animations parameters. | |
n_base64.h | |
base64 encoding and decoding functions using N_STR | |
n_common.h | |
Common headers and low-level hugly functions & define. | |
n_config_file.h | |
Config file reading and writing. | |
n_crypto.h | |
vigenere encoding and decoding functions using N_STR/files | |
n_enum.h | |
Macro to build enums and their tostring counterparts, a reduced version of https://github.com/FredBienvenu/SmartEnum. | |
n_exceptions.h | |
Exception management for C. | |
n_files.h | |
files configuration header | |
n_fluids.h | |
fluid management port from "How to write an Eulerian fluid simulator with 200 lines of code", by Ten Minute Physics ( https://www.youtube.com/watch?v=iKAVRgIrUOU ) | |
n_games.h | |
Games helpers functions. | |
n_gui.h | |
GUI headers. | |
n_hash.h | |
Hash functions and table. | |
n_iso_engine.h | |
Map loading, saving, with objects, animations, ... | |
n_kafka.h | |
kafka generic produce and consume event header | |
n_list.h | |
List structures and definitions. | |
n_log.h | |
Generic log system. | |
n_network.h | |
Network Engine. | |
n_network_msg.h | |
Network messages , serialization tools. | |
n_nodup_log.h | |
Generic No Dup Log system. | |
n_particles.h | |
Particles management. | |
n_pcre.h | |
PCRE helpers for regex matching. | |
n_signals.h | |
Signals general handling with stack printing, from https://gist.github.com/jvranish/4441299. | |
n_stack.h | |
n_str.h | |
N_STR and string function declaration. | |
n_thread_pool.h | |
Thread pool declaration. | |
n_time.h | |
Timing utilities. | |
n_trees.h | |
trees module headers | |
n_user.h | |
USERS handling for tiny game apps. | |
n_zlib.h | |
ZLIB compression handler. | |