Nilorea Library
C utilities for networking, threading, graphics
Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- g -
game_timer :
GAME_ENV
GFX_CONFIG_MODE :
GAME_ENV
GFX_UPDATE_RATE :
GAME_ENV
gfxs :
ANIM_LIB
gravity :
N_FLUID
,
PHYSICS
grid :
MAP
groupid :
N_KAFKA
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