Nilorea Library
C utilities for networking, threading, graphics
nilorea.h
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1
8#ifndef __NILOREA_Unified_Library__
9
10#define __NILOREA_Unified_Library__
11
12#ifdef __cplusplus
13extern "C" {
14#endif
15
16#include <nilorea/n_3d.h>
17#include <nilorea/n_common.h>
20#include <nilorea/n_games.h>
21#include <nilorea/n_hash.h>
22//#include <nilorea/n_iso_engine.h>
23#include <nilorea/n_list.h>
24#include <nilorea/n_log.h>
25#include <nilorea/n_network.h>
27#include <nilorea/n_nodup_log.h>
28#include <nilorea/n_pcre.h>
29#include <nilorea/n_signals.h>
30#include <nilorea/n_stack.h>
31#include <nilorea/n_str.h>
33#include <nilorea/n_time.h>
34#include <nilorea/n_user.h>
35#include <nilorea/n_zlib.h>
36
37#ifdef HAVE_KAFKA
38#include <nilorea/n_kafka.h>
39#endif
40
41#ifdef HAVE_ALLEGRO
42#include <nilorea/n_gfx.h>
43#include <nilorea/n_anim.h>
44#include <nilorea/n_gui.h>
45#include <nilorea/n_particles.h>
46#endif
47
48#ifdef __cplusplus
49}
50#endif
51
52#endif /*#ifndef __NILOREA_Unified_Library__*/
Simple 3D movement simulation.
Animations graphics and animations parameters.
Common headers and low-level hugly functions & define.
Config file reading and writing.
Exception management for C.
Games helpers functions.
Hash functions and table.
kafka generic produce and consume event header
List structures and definitions.
Generic log system.
Network Engine.
Network messages , serialization tools.
Generic No Dup Log system.
Particles management.
PCRE helpers for regex matching.
Signals general handling with stack printing, from https://gist.github.com/jvranish/4441299.
N_STR and string function declaration.
Thread pool declaration.
Timing utilities.
USERS handling for tiny game apps.
ZLIB compression handler.