Nilorea Library
C utilities for networking, threading, graphics
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Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- x -
x :
ANIM_DATA
,
GAME_ENV
X :
MAP
x :
N_GUI_WIDGET
,
POINT2D
,
POINT3D
,
QUADTREE_NODE
x_end :
N_FLUID_THREAD_PARAMS
x_start :
N_FLUID_THREAD_PARAMS
xMax :
AABB3D
xMin :
AABB3D
XSIZE :
MAP
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