Nilorea Library
C utilities for networking, threading, graphics
Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- y -
y :
ANIM_DATA
,
GAME_ENV
Y :
MAP
y_end :
N_FLUID_THREAD_PARAMS
y_start :
N_FLUID_THREAD_PARAMS
YSIZE :
MAP
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