Framagit updated
Github should follow
Online Documentation is up to date
STACK type is still WIP hence it’s not documented. The entry in module is a placeholder for now
Framagit updated
Github should follow
Online Documentation is up to date
STACK type is still WIP hence it’s not documented. The entry in module is a placeholder for now
May 2021 be better than 2020
And here is my entry: a space shooter !
RazorCrest (click here to download)
Task (for NunoMartinez):
Finally, here it is my wishlist:
* Fast game. I mean that you can play a complete “play” in few minutes.
* Minimalistic graphics. Don’t make them complex.
* Finally, select one of your own wishes.
How I achieved the rules:
How to play:
-up to start moving
-arrows to move the ship
=> more XP = quicker
-use the mouse to aim and use mouse button or key CTRL to fire
=> more XP = more and better bullets, better accuracy
-green monsters are light enemies that are just traveling here
-yellow monsters are aggressives enemies that are targeting you
-red monsters are very aggressives enemies that are targeting you, and they are more solid
-the more you kill the more power you have to kill
-hitting the walls or being hit by an enemy makes you loose life and XP (thus fire power)
Screenshots:
Building from source:
-Go with a shell into to SRC/KRAMPUSHACK2020
-Type make
-If it works move the binary to ../..
-If it’s not working, come and complain here :-p
Hint for finishing
-Because the ship can speed up does not mean you should use it all the time
-Kill as much as you can on first levels so you have the firepower for next levels
-Use thrust/slow down/side jumps to avoid enemies while shooting at them