Krampus Hack 2024 registrations are opened !
https://tins.amarillion.org/krampu24/
#gamejam #KrampusHack #SecretSanta
Krampus Hack 2024 registrations are opened !
https://tins.amarillion.org/krampu24/
#gamejam #KrampusHack #SecretSanta
The level app is as simple as possible and allow you to monitor available level meters in a single view.
There is a live graph of each RSSI values and power level.
Link to Documentation
Link to official Nightly build
or click to download compiled version at the time of the post (bin only)
#hackrf #portapack #mayhem #level-app
Edit: it’s the hundredth post of that blog, yay !
I made a Zelda II alike world with a big map on top view and some dungeons in side view. Permanent world, only the monsters are reset between dungeons / starts.
The limit was way overdue before I could do all I wanted so I’m linking both version here, the entry for the compo and the updated / finalised one.
Compo rules: https://tins.amarillion.org/krampu21/rules/
Tins log : https://tins.amarillion.org/krampu21/log/entrant/4277
git repo: https://framagit.org/GullRaDriel/krampushack2021-kheldaii
Click here for full pack with datas, sources and binaries
Screens:
Gameplay demo :
=============================================
How to play:
Keys:
Items to be collected:
Obtain: the kiss of the princess one the Ogre is dead !
Tips:
==============================================
Options:
==============================================
How to build: need gcc on linux and gcc + msys / cygwin on windows
mkdir -p KheldaII mkdir -p KheldaII/LIB mkdir -p KheldaII/Src/ cd KheldaII/LIB git clone https://framagit.org/GullRaDriel/nilorea-library.git . cd ../Src/ git clone https://framagit.org/GullRaDriel/krampushack2021-kheldaii.git cd https://framagit.org/GullRaDriel/krampushack2021-kheldaii.git make
The KrampusHack is waiting for contestants ! Click the links to get informations on how to join and register for it !
https://tins.amarillion.org/news/
https://tins.amarillion.org/krampu21/rules/
#Code #GameJam #Hack #Christmas
Incomming #TINS2021 #game #jam #coding #challenge
Brace yourselves, there is still time for you to register !
https://tins.amarillion.org/2021/
500 Millions is the new unit when it comes to major companies data leaks.
#LinkedIn #leaks
https://www.courrierinternational.com/article/internet-les-donnees-de-500-millions-de-comptes-linkedin-en-vente-sur-un-forum
A recently published paper by a reputable German mathematician and cryptographer has garnered widespread attention for its claim to have destroyed the RSA algorithm. However, many people are skeptical. Join us as we discuss the paper’s content, the proposed methodology, and the public discussion it has generated.
https://sectigo.com/resource-library/root-causes-154-did-claus-peter-schnorr-just-break-rsa
#RSA #TLS #SSL #SHNORR
And here is my entry: a space shooter !
RazorCrest (click here to download)
Task (for NunoMartinez):
Finally, here it is my wishlist:
* Fast game. I mean that you can play a complete “play” in few minutes.
* Minimalistic graphics. Don’t make them complex.
* Finally, select one of your own wishes.
How I achieved the rules:
How to play:
-up to start moving
-arrows to move the ship
=> more XP = quicker
-use the mouse to aim and use mouse button or key CTRL to fire
=> more XP = more and better bullets, better accuracy
-green monsters are light enemies that are just traveling here
-yellow monsters are aggressives enemies that are targeting you
-red monsters are very aggressives enemies that are targeting you, and they are more solid
-the more you kill the more power you have to kill
-hitting the walls or being hit by an enemy makes you loose life and XP (thus fire power)
Screenshots:
Building from source:
-Go with a shell into to SRC/KRAMPUSHACK2020
-Type make
-If it works move the binary to ../..
-If it’s not working, come and complain here :-p
Hint for finishing
-Because the ship can speed up does not mean you should use it all the time
-Kill as much as you can on first levels so you have the firepower for next levels
-Use thrust/slow down/side jumps to avoid enemies while shooting at them
Next Ludum Dare is coming !
Saturday April 18th to Tuesday April 21st, 2020 Starts at 03:00 E *
Follow the link for more informations: https://ldjam.com/events/ludum-dare/46/